An Inexpensive BRDF Model for Physically-Based Rendering
نویسنده
چکیده
A new BRDF model is presented which can be viewed as an kind of intermediary model between empirism and theory. Main results of physics are observed (energy conservation, reciprocity rule, microfacet theory) and numerous phenomena involved in light reeection are accounted for, in a physically plausible way (incoherent and coherent reeection, spectrum modiications, anisotropy, self-shadowing, multiple surface and subsurface reeection, diierences between homogeneous and heterogeneous materials). The model has been especially intended for computer graphics applications and therefore includes two main features : simplicity (a small number of intuitively understandable parameters controls the model) and eeciency (the formulation provides adequation to Monte-Carlo rendering techniques and/or hardware implementations).
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عنوان ژورنال:
- Comput. Graph. Forum
دوره 13 شماره
صفحات -
تاریخ انتشار 1994